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Update - EaglercraftX 1.8 u50

by ayunami2000

Created: 2025-02-23 05:51:00 UTC


u50 Changelog

  • Cleaned up some of the older code
  • Fixed arrow velocity not sent in singleplayer
  • Fixed creative mode inventory item sorting
  • Fixed chunk loading issue on 1 and 2 chunk render distances
  • Fixed issue with the WASM MemoryStack
  • Fixed issue with catching WASM integrated server crash reports over 64kB
  • Fixed missing materials for some connected textures
  • Fixed crash with reordering servers in the multiplayer screen
  • Implemented "recycling" for vertex array objects and buffer objects
  • Improved performance of postMessage in WASM
  • Increased max WASM direct memory heap size so exporting a large world doesn't fail
  • Optimized creating display lists that only contain one draw call
  • Got rid of the second extracting assets screen in WASM
  • Improved performance of the main menu
  • Improved performance of the new fancy cloud renderer
  • Removed unnecessary fog calculation from realistic water
  • Added a subsurface scattering shader
  • De-branched some of the shaders
  • Made the moon shader render a simple atmosphere

Historic downloads for this update are unavailable at this time.

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Update - EaglercraftX 1.8 u50 | Eaglercraft